Tag: Hybrid Runepriest/Psion

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  • Oh! Look Shiny!!

    Months after the KKK started building their empire a new band of adventurers was formed in the port of the Kingdom of Sysvani. Thotaam(Goliath, Rogue) was trying to steal from a merchant who was watching over as his crew was unloading his cargo, he was …

  • Did You say Ghosts

    *Recap:* The party has just gotten rid of the thugs that seemed to be selectively terrorizing near the temple of Nikholash. Wolfric tells the party about the history of the kingdom, ie., he stated that the new mad reclusive and indifferent King conquered …

  • Chapter 4 : We found nothing

    _Previously_ Our Adventurers had split up while climbing the mountains of Domini Peaks. Shadow, Daedlus, Gall and Aureval encounter a band of ghouls devouring some travellers they attck the undead abominations and search for a place to rest for the night, …

  • Chapter 5 : Moradin's ''Boom''

    After reaching the city of Athos the group looked around for things to do, they visited the general store to sell a few of their stolen goods. The store keeper a grumpy dwarf bought a few of the ores from them so that he may sell it to the blacksmith and …

  • Chapter 6: Meeting with Scales

    After resting in the cave for the night the party decided they should head for Vandania's Scale that seems to be at a close proximity, hoping to avoid the long route by road the party started building a raft to float using the river and reach the city in …

  • Chapter 7: Meeting with scales

    After spending four days on water the party finally reached their destination, Vandania's Scale. Knowing they can't carry too much weight else they would look suspicious the party hid the raft along with their stolen Hippogriff eggs in an area far from …

  • Chapter 8: Welcome to SteamPUNK

    The next day Shadow left to explore the city as Gall said his goodbye to the party as he found there were troubles in his home town and him being part of the army council had to return to take care of them, Aureval and Daedlus spent their roaming around …

  • Chapter 9: 'Boom' Love

    Waking up after the battle the previous the trio (Daedlus, Kai'er'ii and Aureval) head back to the city, they roam around to get familiar with the city, by evening they had explored a major part of the city finding all the shortcuts tired from travelling …

  • Chapter 10: Death of a God

    After saying her goodbyes to Rakayanz Kai'er'ii headed to the tavern to meet up with the rest of the group, Ultramecia stayed behind waiting to make the killing move. Upon entering the tavern she found Aureval and Daedlus having breakfast and a light …

  • Chapter 11: We be Pirates

    With an unconcious Aureval the party headed back towards the Kingdom of Sysvani. They had rented a couple of horses and a carriage to make the travel easier, Ultramecia who chanced upon them as they were leaving town stealthily followed them assuming …

  • Home Page

    In one of the multiverses of the infinite universe a strong force arose. A force that caused the Draconic Gods Bahamut and Tiamat to join together. A Force so strong none could match it nor question it's motives and actions. The force calls himself …

  • Main Page

    *The World ''Jovem Terra''* The world is called Jovem Terra by its residents. There are five main continents of this world, four seas and two Oceans. *The continents are* * [[Fuegotern | Fuegotern]] * [[Hadesume | Hadesume]] * [[ …

  • Eadochas

    The land of the corrupted also called the " _Land of Winter_ '' due to its never-ending winter. It is the home of the Formorians and other twisted creatures. Due it's harsh winter most of the denizens live in cities hidden within caverns or have massive …

  • War of Four Kings

    A Century after the Rise of Nikholash the story of the God War had all but forgotten. It is now only whispered among the archangels, the mortals have forgotten the imprisoned and Nikholash. A band of adventurers known as the KKK, comprising of a Deva …

  • Grimmig

    It's known as the Continent of Savagery. The Continent was once ruled by four Lords who had divided the continent amongst themselves. The Lords usually had small skirmishes between themselves when one of them overstepped into the others borders. A few …

  • Cities and Towns of Grimmig

    The entire continent is under the rule of the The Dreadlords of Exitium. h3. *Blutrunstrigen Kingdom* *Population:*14,179 *Government:*Lord Athamasins Adamache (M, Vampire) & Fanged Council **Commander:**Callidora (Army, F, Vampire), Lycurgus …

  • Water Bodies of Grimmig

    The following are some important water bodies of the continent: h3. *Kataposi Lake* The lake is home to a tribe of Sahuagins, who love to attack the fishing boats that enter these waters. h3. *River Bluten* The River is haunted by a few …

  • Deities

    The following is the list of the Deities of Jovem Terra: *Nickholash* - The Supreme God of Jovem Terra, all deities and primordials, even those who operate in other spheres and planes, are subject to him *Major Gods* The Greater Gods & Godess …

  • The Cataclysm

    The awakening was the period during the very dawn of the multi-verse; many have tried to learn of the period before it but are unable to find records, hints or any definitive evidence of anything before this period. Some cults believe that there was a …

  • Age of Orrinhatch

    Years after The Cataclysm a group of adventurers was formed, they had crash landed on the continent due to bad weather and the wrath of a kraken. They were on-board the ship called ‘’Kraken’s Sway’’ captained by a Half-Orc Barbarian called Orrinhatch, his …

  • The Awakening

    h1. The Awakening The awakening was the period during the very dawn of the multi-verse; many have tried to learn of the period before it but are unable to find records, hints or any definitive evidence of anything before this period. Some cults believe …

  • The Mythic Age

    h1. **The Mythic Age** This is known as the age of Gods and Primordials. The Mythic Age was a time of myths and legends. So far back in time, most events were remembered only in distorted tales and conflicting traditions. This was a time where the gods …

  • The Dawn Age

    h1. **The Dawn Age** The Dawn Age was a time of mortals rising up to dominate the world, after the gods have retreated to their astral dominions. The chronology of events during this time is extremely shaky. Without inter-event references, it is …

  • The Imperial Age

    h1. **The Imperial Age** The Imperial Age was the time of great empires. No exact dating was known and reports are in conflict. h2. **Other Events During This Age** Over a thousand years ago, the Great Upheaval occurred in the planar city of …

  • The Age of Tyranny

    h1. **The Age of Tyranny** Many major events took place during this period as new kingdoms rose. h2. **The Cataclysm** A few centuries ago when the sun, the planet and the moons aligned an eclipse took place. During that time the sky was lit with …

  • The Modern Age

    h1. **The Modern Age** The Modern Age is the present age, starting with the rise of the Vrylokan empire of Akuma. h2. **Recent Times** The power vacuum left behind by Haque, Pharloo and Io’phinthal allowed Akuma to rise as a new Vrylokan empire, …

  • Fuegotern

    It's the continent where the fire creatures live in eternal struggle, fighting each other for control. The residents sometimes use the naive visitors as baits in their war for power. But not all settlements treat visitors as a tool, some welcome with a …

  • Cities and Towns of Fuegotern

    This Continent is comprised of various small little kingdoms each with their own lord or council that are constantly at war with each other. h2. **Humo Caverns** **Population:** 14,179 **Government:** Autocracy; Lord Lassag Idmund (M, Fire Giant) …

  • Terrain Features of Fuegotern

    h3. **Mountains and Hills** h4. **Volcan Eyacular** The volcanic range is the home to hell hounds and the dreaded Chimera. There have been glimpses of a swarm of fire bats flying out of various caves during dawn. h3. **Deserts, Forests and Swamps …

  • Land Features of Fuegotern

    h3. **Mountains and Hills** h4. **Volcan Eyacular** The volcanic range is the home to hell hounds and the dreaded Chimera. There have been glimpses of a swarm of fire bats flying out of various caves during dawn. h3. **Deserts, Forests and Swamps …

  • Water Bodies of Fuegotern

    The following are some important water bodies of the continent: h4. *Lake Fuego* The lake is home to hydrodemons and a Hydra that have killed many who try to quench their thirst from this lake. h4. *Other water bodies* Most of the water bodies …

  • Hadesume

    The land of the undead, ghouls and ghosts. Ruled by a Vryloka Lord, this continent has been friendly towards the mighty warriors and adventurers as the King's thirst for knowledge trumps his thirst for blood. It is said that the veil between the …

  • Cities and Towns of Hadesume

    The Continent is ruled by the Vasilvok Family with ambasdors from the family in almost every city and town. The cities unloyal to the Vasilvoks have spies who inform the Vasilvok Lord of incoming dangers. * *Akuma Kingdom* Ruled by the Vasilvok family …

  • Land Features of Hadesume

    The following are the details of all the land features of this continent: *Mountains & Hills* * _Kuju no shino piku_ The mountains are said to be haunted by a group of adventurers who were cursed by one of the spirits that slept in a vault they …

  • Water Bodies of Hadesume

    The following are some important water bodies of the continent: * _Shisha no Mizumi_ The lake is said to be the home of a mad tribe of marine creatures that worship gods of their own creation. * _Nomikonda Lagoon_ The water in the lagoon seems …

  • Land Features of Eadochas

    The following are some of the important l;and features of the continent and their details: h3. **Mountains and Hills** **Krypa Cave** The cave is the enterance to the capital city o the drows within the Underdark. The cavern is riddled with twist …

  • Water Bodies of Eadochas

    The following are important water bodies of the continent: **Vatn Vandr** The lake is home to Kuo-Toa tribes who worship Aboleths as their God. The lake also has a few humongous insect creatures that attack passer byes.

  • Cities and Towns of Eadochas

    The continent is divided into two kingdoms that have formed a pact with each other. One kingdom is that of the Teiflings the other of the Drows. h3. **Tl’indhym City** **Population:** 24,213 **Government:** Mistress Xharlion Hon’t’tar (F, Drow) …

  • Stokenisi

    Ruled by the Shadar-kai Queen, this continent is known for its secrets and well trained assassins. The shadow creatures and fey reside here. The violent Dagon is trapped within the confines of one of the mountains of this continent. This continent has …

  • Water Bodies of Stokenisi

    The following are some important water bodies of the continent: h3. *Lake Darkh* The lake is usually silent but at night one can the croaks of the frogs that inhabit and the drakes that hunt them. h3. *Lake Tromou* The lake is inhabited by …

  • Land Features Stokenisi

    The following are the details of all the land features of this continent: h2. *Mountains & Hills* h3. *Vasiliko Peaks* The peaks is said to be the hunting ground of an Admantine Dragon. The Peaks are also home to Earth Worshipping Tareks and also …

  • Cities and Towns of Stokenisi

    The continent is majoritily under the rule of the Shadar-Kai Queen. h3. *Ponje Harbor* *Population:* 10,804 *Government:* Lord Kapral & Lady Cahrlienne (Drow) & Shark Council *Commander:* Gelgas Arkennden (M, Drow) *Guards:* Watch (42); Patrol …

  • Tapabahi

    Divided among four conflicting species, this continent is known for its poisons and swampy forests. The residents of this island are mainly reptilians. The denizens of these continents have been said to hold secrets that allow one to travel to the Plane …

  • Cities and Towns of Tapabahi

    The continent is divided into four kingdoms, The Yuan Tai called 'Naag', The Goblins & kobolds called 'Nupian', The Gnolls called 'Thref' and The Lizard folk called 'Kosmor'. h3. *Naag Kingdom* *Population:*30,129 & unknown number of slaves ** …

  • Land Features of Tapabahi

    The following are the details of all the land features of this continent: h2. *Mountains & Hills* h3. *Scaled Ranges* The mountains are the hunting grounds of a flock of creatures resembling featherless birds. It is also home to reptilian …

  • Water Bodies of Tapabahi

    The following are some important water bodies of the continent: h3. *Lake Uncha* Hunting ground of creatures that seem to have the same traits as sharks. h3. *Lake Dhraka* The lake contains a mighty hydra that protects its secrets. h3. *The …

  • Astatetian

    The residents of this continent live in harmony with each helping the each others kingdoms grow. This continent seems to have a lot of visitors from the astral plane as the two most Holy places are situated on this continent. It has been rumored that the …

  • Cities and Towns of Aestatian

    The Following are all of the major Cities, towns and village of Beatus Astate Insula h2. **KIngdom of Sysvani** **Population:** 8,542 **Government:** Autocracy; Mad King Vinkel Lytton (M, Human) & Whispering Council * _Lord Hand:_ Carsten …

  • Aestatian

    The residents of this continent live in harmony with each helping the each others kingdoms grow. This continent seems to have a lot of visitors from the astral plane as the two most Holy places are situated on this continent. It has been rumored that the …

  • Water Bodies of Aestatian

    h3. **River of Jehova** Infested by reptilian creatures whose stench can be smelled from afar. h3. **Lolka River** It is said Unicorns often come to these rivers to have a drink. Not many believe these tales. But majority of the travellers agree …

  • Land Features of Aestatian

    h2. **Mountains & Hills** h3. **Domini Peaks** The largest mountain range in the continent. The mountain is home to the dwarves who mine it for its rich metal ores. There have been sightings of Hippogriffs and Gryphon’s in these mountains. But due …

  • Land Features of Grimmig

    The following are the details of all the land features of this continent: h2. *Mountains & Hills* h3. *Rimaxxon Peaks* The peaks are the nesting and hunting grounds of Rocs. There have been sighting of Underdark creatures roaming the peaks. h3 …

  • Daedalus Gorgedraw

    Growing up on a remote island, Daedalus never knew his family, but rather, grew up in a small orphanage. At an early age he joined the island's navy and quickly showed potential. He trained hard and practiced, challenging whoever he could in order to test …

  • Shadow, The Night's Blade

    In his past life he grew up as an orphan never knowing who his parents were. The town he was raised in was filled with cheat's and thieves he quickly learned to not trust anyone and had to steal to survive the harsh town, he got in fights daily over the …

  • Ben

    Ben is a changling assasin that follows travelers to find towns to destroy for his master Zahir also he likes cake and can bake really well.

  • Aureval Vasilvok

    Belonging to the Noble family of Vasilvok, Aureval learned the ways of the Invoker from the priests in his Kingdom. He learned of the power Raven Queen had over all the living creatures as she could grant death to anyone anytime, he became a devout of her …

  • Lauriana

    She was a very reclusive druid who loves to stay within the woods rather than cities or towns. She cares more about trees and plants rather than humanoids.

  • Karamazai

    One of the fallen warriors during the Rise of Nikholash he traveled the world aimlessly until he met Khvote. He trained Khvote in combat and strategies and together they roamed the earth looking for adventure. One day Karamazai had a thought that the …

  • Khvote

    Abandoned by his mother due to his condition Khvote found his way into the arms of Karamazai. He was taken care of and trained by Karamazai in warfare and strategy. He follows Karamazai everywhere as he owes him everything. Karamazai sometimes asks him …

  • Jedi Shade Slayer

    He was trained from birth in the arts of Assassination. He has helped many a kingdoms to fall and rise from the shadows. On reaching the age of 10 he killed his master who was the then Master of Assassin's and ran away. All the guilds start hunting for …

  • Shedward Zard

    He was formed around the time of the Rise of Nikholash he has no idea about his origin. He only remembers that he was once a mere shard on the shelf of a powerful mage and suddenly he had sentience and a movable humanoid body. There were two others with …

  • Erishti Zard

    He gained sentience along with Shedward, they traveled the world together for a few few years after their birth but parted ways. While Shedward went to the mindflayers Erishti went to the Wildens to gain knowledge. He understood the power of nature and …

  • Nikholash

    KNown as the current Supreme God as he had defeated the Gods in The Cataclysm. Not much of his past is known. There are rumors that spread in the nine hells starting that he was once a sword of the gods fighting for them and rendering their judgment. …

  • Manishrawak Zard

    He is the first of the Zard triplets, gaining sentience only seconds before Shedward and Erishti. While his brothers chose to stay together since birth he maintained his distance. He found his calling when he met a drow who seemed to be engaged in combat, …